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The franchise is a series of sci-fi action/adventure videogames developed by Shift and published by Bandai Namco Games, starting with the titular game released on February 4, 2010 for the Play Station Portable.〔http://www.ign.com/articles/2009/07/01/eat-gods-on-your-psp〕 Similar to the Monster Hunter franchise, the player takes the role of a "God Eater", an individual who can take out a variety of beasts called in a post-apocalyptic world. The game currently has five games (including three revamped games), several manga and light novel adaptations, soundtracks, and an anime adaptation. ==Gameplay== As with the ''Monster Hunter'' franchise, the gameplay consists of players embarking on various missions to hunt or capture specific monsters. The primary goal of the game is to complete missions by successfully taking out powerful monsters, retrieving their parts through "devouring" or receiving them as rewards, and using them as materials to craft or upgrade parts for the God Arc. Additionally, players may also gather minerals, medical kits, and various materials to improve their weapons. Players can freely switch between three forms: "Blade Form" for close combat, "Gun Form" for long-ranged shooting, and "Shield Form" for protection against attacks during "Blade Form". One notable feature of the franchise is the ability to "eat" the enemy Aragami during combat with the God Arc's "Predator Form". Successfully doing so will enter a state called "Burst Mode", granting players increased speed, attack power, and special access to a limited set of "Aragami Bullets", which can be used against the Aragami. Players are able to customize the equipment in their God Arc, such as its "Blades", "Shield", "Gun", and "Control Unit". "Control Units" are mods that can be equip to the God Arc, giving status buffs upon entering "Burst Mode". Unlike the Monster Hunter franchise, the game has a story which can be affected by the player's choices. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「God Eater (franchise)」の詳細全文を読む スポンサード リンク
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